E2
game & media localization studio

Your game deserves a square localization.

E2 Loc turns your game's text into Turkish that plays natively — built on a real process: style guides, glossaries, and a proper QA pass, not a Discord favor.

2,000+ cards localized 100% native TR linguists glossary-first process

Who's behind it

E2 Loc is run by two friends from the same university department — hence "E²," squared effort from two people with the same name. A small crew of classmates helps out on individual projects, but there's no agency layer in between: the people who scope your project are the same people translating and QA-ing it.

EA

Enes Aydoğan

Founder · Creative & Localization Lead, QA

Runs Tokki TCG, a Turkish localization of 2,000+ Pokémon TCG cards, and has been freelancing as a localizer for a larger studio for years. Handles final QA on every E2 Loc project personally.

EK

Enes Korkmaz

Co-Founder · Translator

An experienced translator already working in the localization industry before co-founding E2 Loc, bringing day-to-day production practice into how the studio scopes and runs projects.

What we do

01

Build Localization

We work from your actual export file — CSV, JSON, PO, resource strings — and hand it back ready to re-import. No manual reformatting on your end.

engine string filesUI & dialogueready-to-import format
02

Glossary-First Process

Terminology and tone get locked before translation starts, against your existing material — so a sequel or content update doesn't drift from what's already live.

project-specific term basematched-text discount on updatesreused across future patches
03

Delivery Options

Standard turnaround works for most teams; some need it faster or need more than text. We scope this upfront, in the quote — no surprise fees later.

rush deliveryoptional second-pass QAsubtitle & voiceover-ready text
04

Turkish Market Marketing

Translation alone doesn't sell a game to a Turkish audience. We adapt your store page, trailer captions, and social copy so they read like they were written for this market — not run through a filter.

Steam/itch store page copytrailer & capsule captionssocial & community post copy

Proof of work

reference project

Tokki TCG

A full Turkish localization of Pokémon TCG card text — the project the E2 Loc process was built on.

0cards localized
0words translated
next up: your game — first outside case study slot is open.

Got a build that needs to speak Turkish?